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Class template acceptor

boost::net::socket::acceptor — Socket acceptor.

Synopsis

template<typename Demultiplexer, typename ConnectionSynchronisation, 
typename SocketErrorPolicy, typename EventHandler> 
class acceptor {
public:
// types
typedef acceptor_impl< ConnectionSynchronisation, Demultiplexer, typename Demultiplexer::synchronisation_type, SocketErrorPolicy, EventHandler > base_t;

// construct/copy/destruct
acceptor(Demultiplexer &);

// public member functions
template<typename Endpoint> 
acceptor_error open(const Endpoint &, std::size_t = 1) ;
acceptor_error accept() ;
template<typename AHandler> void attach(AHandler *) ;
void on_accepted(const boost::function< typename net::socket::on_accepted_tag::fn_type > &) ;
void on_acceptor_error(const boost::function< typename net::on_acceptor_error_tag::fn_type > &) ;
};

Description

Acceptor is a class that accepts incoming connections. Private inheritance and forwarding functions used to ensure uniform interface over all implementations.

acceptor construct/copy/destruct

  1. acceptor(Demultiplexer & demux);

    Parameters

    demux

    demultiplexer to use

acceptor public member functions

  1. template<typename Endpoint> 
    acceptor_error open(const Endpoint & endpoint, std::size_t backlog = 1) ;

    Once the acceptor is open, it can accept connections using accept().

    Parameters

    backlog

    number of pending connections that may be queued

    endpoint

    a socket endpoint

  2. acceptor_error accept() ;
  3. template<typename AHandler> void attach(AHandler * handler) ;
  4. void on_accepted(const boost::function< typename net::socket::on_accepted_tag::fn_type > & handler) ;
  5. void on_acceptor_error(const boost::function< typename net::on_acceptor_error_tag::fn_type > & handler) ;
Copyright 2004 Hugo Duncan

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